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UAnimInstance > UObject
Current Asset being played
namespace Offsets { namespace Classes { // Inheritance: UAnimInstance > UObject namespace UAnimSingleNodeInstance { constexpr auto CurrentAsset = 0x268; // UAnimationAsset* constexpr auto PostEvaluateAnimEvent = 0x270; // FDelegate } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimInstance > UObject public static class UAnimSingleNodeInstance { public const UInt16 CurrentAsset = 0x268; // UAnimationAsset* public const UInt16 PostEvaluateAnimEvent = 0x270; // FDelegate } } }