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UAnimInstance > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimInstance > UObject namespace UAnimSharingStateInstance { constexpr auto AnimationToPlay = 0x268; // UAnimSequence* constexpr auto PermutationTimeOffset = 0x270; // float constexpr auto PlayRate = 0x274; // float constexpr auto bStateBool = 0x278; // bool constexpr auto Instance = 0x280; // UAnimSharingInstance* } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimInstance > UObject public static class UAnimSharingStateInstance { public const UInt16 AnimationToPlay = 0x268; // UAnimSequence* public const UInt16 PermutationTimeOffset = 0x270; // float public const UInt16 PlayRate = 0x274; // float public const UInt16 bStateBool = 0x278; // bool public const UInt16 Instance = 0x280; // UAnimSharingInstance* } } }