Member | Type | Offset | Share |
---|---|---|---|
BakedStateMachines
List of state machines present in this blueprint class. |
TArray<FBakedAnimationStateMachine> | 0x30 | |
TargetSkeleton
Target skeleton for this blueprint class |
USkeleton* | 0x40 | |
AnimNotifies
A list of anim notifies that state machines (or anything else) may reference |
TArray<FAnimNotifyEvent> | 0x48 | |
OrderedSavedPoseIndicesMap
Indices for each of the saved pose nodes that require updating, in the order they need to get updates. |
TMap<FName, FCachedPoseIndices> | 0x58 | |
AnimBlueprintFunctions
All of the functions that this anim class provides. |
TArray<FAnimBlueprintFunction> | 0xa8 | |
AnimBlueprintFunctionData
Serialized function data, used to patch up transient data in AnimBlueprintFunctions. |
TArray<FAnimBlueprintFunctionData> | 0xb8 | |
AnimNodeProperties
The array of anim nodes. |
TArray<TFieldPath<FStructProperty>> | 0xc8 | |
LinkedAnimGraphNodeProperties
The array of linked anim graph nodes. |
TArray<TFieldPath<FStructProperty>> | 0xe8 | |
LinkedAnimLayerNodeProperties
The array of linked anim layer nodes. |
TArray<TFieldPath<FStructProperty>> | 0x108 | |
PreUpdateNodeProperties
Array of nodes that need a PreUpdate() call. |
TArray<TFieldPath<FStructProperty>> | 0x128 | |
DynamicResetNodeProperties
Array of nodes that need a DynamicReset() call. |
TArray<TFieldPath<FStructProperty>> | 0x148 | |
StateMachineNodeProperties
Array of state machine nodes. |
TArray<TFieldPath<FStructProperty>> | 0x168 | |
InitializationNodeProperties
Array of nodes that need an OnInitializeAnimInstance call. |
TArray<TFieldPath<FStructProperty>> | 0x188 | |
GraphNameAssetPlayers
Indices for any Asset Player found within a specific (named) Anim Layer Graph, or implemented Anim Interface Graph. |
TMap<FName, FGraphAssetPlayerInformation> | 0x1a8 | |
SyncGroupNames
Array of sync group names in the order that they are requested during compile. |
TArray<FName> | 0x1f8 | |
EvaluateGraphExposedInputs
The default handler for graph-exposed inputs. |
TArray<FExposedValueHandler> | 0x208 | |
GraphBlendOptions
Per layer graph blending options. |
TMap<FName, FAnimGraphBlendOptions> | 0x218 |