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UARTrackedGeometry > UObject
The target the eyes are looking at
namespace Offsets { namespace Classes { // Inheritance: UARTrackedGeometry > UObject namespace UARFaceGeometry { constexpr auto LookAtTarget = 0xe8; // FVector constexpr auto bIsTracked = 0xf4; // bool constexpr auto BlendShapes = 0xf8; // TMap<EARFaceBlendShape, float> } } }
public static class Offsets { public static class Classes { // Inheritance: UARTrackedGeometry > UObject public static class UARFaceGeometry { public const byte LookAtTarget = 0xe8; // FVector public const byte bIsTracked = 0xf4; // bool public const byte BlendShapes = 0xf8; // TMap<EARFaceBlendShape, float> } } }