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UAISense > UObject
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namespace Offsets { namespace Classes { // Inheritance: UAISense > UObject namespace UAISense_Hearing { constexpr auto NoiseEvents = 0x80; // TArray<FAINoiseEvent> constexpr auto SpeedOfSoundSq = 0x90; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UAISense > UObject public static class UAISense_Hearing { public const byte NoiseEvents = 0x80; // TArray<FAINoiseEvent> public const byte SpeedOfSoundSq = 0x90; // float } } }