AIPerceptionComponent is used to register as stimuli listener in AIPerceptionSystem and gathers registered stimuli. UpdatePerception is called when component gets new stimuli (batched)
Member | Type | Offset | Share |
---|---|---|---|
SensesConfig | TArray<UAISenseConfig*> | 0xb0 | |
DominantSense
Indicated sense that takes precedence over other senses when determining sensed actor's location. |
UAISense* | 0xc0 | |
AIOwner | AAIController* | 0xd8 | |
OnPerceptionUpdated
Might want to move these to special "BP_AIPerceptionComponent". |
FMulticastInlineDelegate | 0x160 | |
OnTargetPerceptionUpdated
Notifies all bound objects that perception info has been updated for a given target. |
FMulticastInlineDelegate | 0x170 |