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AMatineeActor > AActor > UObject
Actor used to control temporary matinees for camera anims that only exist in the editor
The camera anim we are editing
namespace Offsets { namespace Classes { // Inheritance: AMatineeActor > AActor > UObject namespace AMatineeActorCameraAnim { constexpr auto CameraAnim = 0x2c8; // UCameraAnim* } } }
public static class Offsets { public static class Classes { // Inheritance: AMatineeActor > AActor > UObject public static class AMatineeActorCameraAnim { public const UInt16 CameraAnim = 0x2c8; // UCameraAnim* } } }