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AIHUD > AHUD > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AIHUD > AHUD > AActor > UObject namespace AIGameHUD { constexpr auto bShowDebug = 0x310; // bool constexpr auto PlayerNamesFont = 0x318; // UFont* } } }
public static class Offsets { public static class Classes { // Inheritance: AIHUD > AHUD > AActor > UObject public static class AIGameHUD { public const UInt16 bShowDebug = 0x310; // bool public const UInt16 PlayerNamesFont = 0x318; // UFont* } } }