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AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ABP_GroupBeacon_C { constexpr auto UberGraphFrame = 0x220; // FPointerToUberGraphFrame constexpr auto Cylinder = 0x228; // UStaticMeshComponent* constexpr auto DefaultSceneRoot = 0x230; // USceneComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ABP_GroupBeacon_C { public const UInt16 UberGraphFrame = 0x220; // FPointerToUberGraphFrame public const UInt16 Cylinder = 0x228; // UStaticMeshComponent* public const UInt16 DefaultSceneRoot = 0x230; // USceneComponent* } } }