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AVolume > ABrush > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AVolume > ABrush > AActor > UObject namespace AAudioVolume { constexpr auto Priority = 0x258; // float constexpr auto bEnabled = 0x25c; // char : 1 constexpr auto Settings = 0x260; // FReverbSettings constexpr auto AmbientZoneSettings = 0x280; // FInteriorSettings } } }
public static class Offsets { public static class Classes { // Inheritance: AVolume > ABrush > AActor > UObject public static class AAudioVolume { public const UInt16 Priority = 0x258; // float public const UInt16 bEnabled = 0x25c; // char : 1 public const UInt16 Settings = 0x260; // FReverbSettings public const UInt16 AmbientZoneSettings = 0x280; // FInteriorSettings } } }