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AGameMode > AGameModeBase > AInfo > AActor > UObject
The size of the buffer to use per send request.
namespace Offsets { namespace Classes { // Inheritance: AGameMode > AGameModeBase > AInfo > AActor > UObject namespace AARSharedWorldGameMode { constexpr auto BufferSizePerChunk = 0x308; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: AGameMode > AGameModeBase > AInfo > AActor > UObject public static class AARSharedWorldGameMode { public const UInt16 BufferSizePerChunk = 0x308; // int32_t } } }